One of the most interesting additions to the proposed HTML5 designers the ability to draw graphics on the drawing surface, called Canvas. In this course, by Joe Marini presents the technical concepts Canvas and shows how to represent the operation of drawing directly on the web page. The course covers the basics of drawing sophisticated shapes, colors and styles to install, add shadows, patterns and gradients, more advanced techniques such as scaling, rotation and composition of objects, as well as the incorporation of a Canvas in a slide show and animation. Topics include:
Understanding the differences between Canvas and SVG Graphics Drawing shapes Drawing arcs and paths Rendering text Using clipping paths Drawing images and video Transforming objects with the translate tag Manipulating raw pixels Applying a custom transformation Creating an animation or slideshow control with Canvas
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